We are extremely proud of our Data Scientist – Gema Parreño, who has been invited to the Game development summit to give a talk about “Interactive Narrative control with Machine Learning”.
About the Summit
While offline events are temporarily gone, Geekle never stops! They are running the Game Development Global Summit on August 31 – September 1-2, 2021. Their speakers are leading experts from top companies all over the world who are ready to share what challenges Game Development experts face in their work. They hope to create something the world has never seen before for the Game Development Community!
The summit has two tracks: Junior track – August 31 and Senior track – September 1-2. It reunited speakers from King, Google, Apiumhub, Twitch, Facebook and many others. It expects to have 5000+ attendees and 35+ speakers.
In this edition you will find top use cases for:
- Game Developers
- Software Developers
And organizers of this event believe in the power of collaboration and always count on like-minded companies to create great experiences for the attendees of the event.
Key partners of the event
- Game Global Summit
- Game on
- Zero to play
- Future games
Top speakers from Top companies
- Francesco Carucci – Senior Game Developers Advocate at Google
- Magnus Puig De La Bellacasa Cristiansson – Game Developer at King
- Gema Parreno Piqueras – Research Engineer at Apiumhub
- Jose Emilio Munoz Lopez – Senior Software Engineer at ARM
- Raymond Arifianto – VP of Tech at Accelbyte
- and others …
- Custom Tools & The Types of Problems They Can Solve
- Everything You Wanted to Know About Kickstarter
- Machine learning for game development
- Ways of Working for Professional Feature Teams
- NPCs : Interactive Narrative control with Machine Learning
- and many others…
Gema Parreño – Lead Data Scientist at Apiumhub gives a talk about NPCs: Interactive Narrative control with Machine Learning
Gema Parreno is currently a Lead Data Scientist at Apiumhub, passionate about machine learning and video games, with three years of experience at BBVA and later at Google Brain for Stadia. She started her own startup (Cubicus) in 2013.
Gema is well known for sharing knowledge in various tech events across Europe and also for creating open-source developments with StarCraft 2 Blizzard and DeepMind API.
The talk presents Mempathy, a narrative video game experience that transforms the relationship with anxiety and takes a technical deep dive into designing narrative experiences and NPCs with large language models like OpenAI GPT-3 in the context of video games.
We hope to see you at the event! And if you need help with machine learning, let us know, it is our passion and we would love to hear more about your project!